Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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We will have Abolfazl (John) Tanha (John) teaching us Location-Based AR in Unity this Saturday! Make sure to save your day this Saturday! Date: 3/23 Sat.Time: 9 am pstJoin us: https://lnkd.in/gzXZiBnR#AR #Unity #XR #Skillshare #XReality
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Abolfazl (John) Tanha
Chief Technology Officer, AR/VR/XR
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Thanks for sharing 😊
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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My reflections on GDC 2024 💡 :This year's Game Developers Conference saw a significant decrease in attendance, particularly among students, potentially due to layoffs in the game industry. However, one major trend that stood out was the widespread application of AI in every aspect of game development. From story narrative and non-game character conversation to 3D design, animation, and development, AI not only automates game development but also raises the bar of mediocrity.As a result of AI automation, game studios are becoming smaller, and more senior-level developers are wearing multiple hats, such as design, 3D, animation, development, marketing, and sales. The roles of each team member are becoming more blurred, and everyone is supporting each other.Interestingly, while big companies' games were not impressive, the indie game session showcased a lot of innovative games, such as the wheelchair game, climb on the ladder game, scan barcode game, and a lot of cultural elements.👩🎓 For students looking to break into the Game/XR/Spatial Design industry, here are some tips:1) Focus on actual game projects and aim to publish them. In this industry, your work and what you can do matter more than your diploma. Try to publish a game on your own or work with friends.2) Self-teach everything related to the game industry and specialize in one skill. Use this strength to join a team and branch out to other skills like design, 3D, coding, marketing, and more.3) Jr. game design/developer jobs are hard to find. Start your own startup, and gain experience even if you fail.4) Be flexible, learn, unlearn, and self-teach. With AI doing tasks that require decades of training as experts, being flexible and resilient will get you to the next level.📕 Want to learn more about breaking into the Spatial/XR/Game industry? Check out this book: https://lnkd.in/gSjDDUJw#GDC2024 #XR #Game #AI #Layoff #SpatialDesign #XReality #Reflections
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Thank you so much Inga Petryaevskaya 🔜 at GDC for writing the book foreword and all the support from ShapesXR for the book 📕 ! Thanks again!! Nice meeting you at #GDC2024! #ShapesXR #SpatialDesign #XR #XReality
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Thank you 🙏
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Thanks to Ferhan Özkan XR Bootcamp for taking the interview for the Spatial Design book! And David Gene Oh for taking the photo! #XRbootcamp #XR #SpatialDesign #XRealityPro
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Thanks to Rahel Demant XR Bootcamp for taking the interview for the book! And I got an award from XR Bootcamp too! Thanks :) #XRbootcamp #XR #GDC2024 #XReality
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Dominique W.
Empowering XR Creators through Spatial AI | Founder of XReality Pro | Adjunct Professor | Author of Spatial Design
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Thanks to Karen Stritzinger 🔜 GDC for taking the interview for the book 📕 Nice meeting you in person 🙌
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