How to Get to Grymforge in Baldur's Gate 3 (2024)

Hidden away in the Underdark, the Grymforge in a not-to-be-missed location in late Act 1, and we’ll tell you how to find it in our How to Get to Grymforge in Baldur’s Gate 3

In Baldur’s Gate 3, making your way through the Underdark and searching for Grymforge where you will find Duergar and Deep Gnomes, amoung others. All searching for the famous Adamantine Forge, located further in. You’ll face obstacles along the way, with challenges to overcome and lots of loot to be collected. We’ll lay out everything you need to know in this How to Get to Grymforge in Baldur’s Gate 3 guide!

Traveling to the Underdark

The first step to finding the Grymforge is by making your way to the Underdark during the later part of Act 1. The Underdark is a dangerous place to be and you really don’t want to try going there while you’re brand new to the game. Take your time and explore the surrounding land before delving deeper. We recommend that you and your party be at least a Level 5.

One of the easiest ways to access the Underdark is through a well found in the Blighted Village. To take this route at least one of your characters will need to pass a DC10 Intelligence check in order for the well to become visible. There will be a cavern like area below where you will find lots of spider enemies. The biggest threat is the Phase Spider Matriach you can choose to fight or attempt to avoid.

These caves are not the Underdark – to find them you will have to go looking for the Whispering Depth waypoint, which almost directly to the west of where you came down the well. Close to the way point you should see an open chasm. Cast Feather Fall or consume a Feather Fall potion BEFORE jumping in. Doing so will let you float safely down into the Underdark.

The Decrepit Village

Once you’ve safely descended into the Underdark you’ll want to head in a southwesterly direction. You’ll be looking for a location called the Decrepit Village, which is right on the shores of a lake. You will likely encounter some Duergar, and you should find a waypoint called Underdark – Beach. It will be here, down off a dock on the lake where you will find a boat you can use to travel to the Abandoned Refuge outside of the Grymforge.

Now this boat belongs to the Duergar, and depending on how and when you’ve approached the Decrepit Village you’ll likely have different ways of getting access to the boat. If you’ve visited the Myconid Colony and picked up the Defeat the Duergar Intruders quest then you’ll end up in a fight. The end result of that quest will get you the Shadow of Menzoberranzan helm, but it will also mean that nobody will be around guarding the boat.

Find the Missing Boots

On the other hand, if you refuse the quest from the Sovereign, or simply come to the Decrepit Village first, then you will have to deal with the Duergar in order to get permission to use the boat. Speak to Gekh Coal and you’ll pick up a quest called Find the Missing Boots. If you can find these boots the Duergar will let you use the boat. You can find them by traveling to the Myconid Colony (north and a bit east of the Village) and speaking to the deep gnome slave named Thulla.

Find Thulla on top of the central orange mushrooms not far from Sovereign Spaw. She’s been afflicted with Duegar Poison. At this point you can choose to cure her (steal the antidote from Gekh Coal in the Decrepit Village) and she will give you the boots as a reward. Be aware that you must do this within three Long Rests or she dies. Another option is to take the boots directly off of her instead. You’ll have to interact with her to do so (not pickpocket), taking the first INVESTIGATION dialogue option for a 10 DC check. If successful, you can choose to take the boots.

Return to the docks and tell the boatman named Novice Garmor that “I have a pair of boots to return.” and he will let you take the boat.

Boat Challenge

Finally, there will be one more challenge to pass. It isn’t just smooth sailing across the lake. Another vessel will pull up alongside yours and Corsair Greymon will ask for your ‘credentials’. Through dialogue you’ll have the opportunity to use Intimidation, Deception or your Athletics skills. Success through either Intimidation or Deception will have him send you on your way without further trouble. This is the outcome that’s more desirable because Greymon is a merchant in game and sells a few very good pieces.

However, any other outcome will mean a fight. There is a group of Duergar on board the ship and it can be a bit of a tricky fight because it’s all too easy for you or one of your party members to get pushed off of the boat and out of the fight for good. However, you can return in kind and shorten the fight by knocking them off of their boat! Hit hard and fast and keep the fight as short as possible.

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How to Get to Grymforge in Baldur's Gate 3 (2024)

FAQs

How to Get to Grymforge in Baldur's Gate 3? ›

Getting Started: Entering Grymforge

How do you get to Grymforge in Baldur's gate 3? ›

So far, the only known way to get to Grymforge is via the Underdark. Once players resolve the issue between the Druids and the Goblins along the coastline, players will be prompted to go to Moonrise Tower so they can find more leads on how to remove the Illithid tadpole in their heads.

How to bring the Grymforge back up? ›

Press the Mould Ejection Lever next to the chamber to get the Mould back. You can repeat this whole process (without fighting Grym). To get back up and raise the platform, press the Button next to the Forge Lever.

How do I get to the other side of Grymforge? ›

You can use Misty Step to reach the other side, note that the other edge is also filled with traps. To the right there's a long corridor filled with fire traps, midway through it you can take a ladder down, and interact with two levers that move a platform in the middle.

How to get to the ancient forge in BG3? ›

Adamantine Forge location in BG3

The Adamantine Forge is located near the Grymforge in the Underdark. From the Grymforge teleport waypoint, go up the stairs and continue on the path to the north until you reach a few Duergar and Deep Rothé standing in front of a cave in.

How to do Grymforge fight? ›

The best way to defeat Grym is by activating the Adamantine Forge, and then taking the higher ground platforms above using range attacks. With this strategy, you can avoid additional enemies, fire damage, and any damage coming from Grym the Eternal Protector of the Forge.

What is Grym weak to? ›

Have a party member always stand by the Lava Valve, allowing you to flood the area with lava to maintain the debuff. Even with Superheated, Grym is either immune or resistant to all damage types, with a single vulnerability to Bludgeoning damage. This leaves it vulnerable to blunt weapons but also to the Forge Hammer.

What is Grym not immune to BG3? ›

Grym is immune to most types of damage, and is resistant to cold, lightning, and force elements. However, you can only deal damage when it's standing in lava.

Is there a waypoint in the Grymforge? ›

Waypoints are available within Grymforge: Underdark - Grymforge X: -647 Y: 382.

How to get grym on the hammer? ›

This is important and the key to our strategy for this battle, which is to lure Grym right next to the crucible, but still standing in lava, and then pull the lever to let the hammer crush him. You'll halve his 300 HP with the first blow and end his reign of terror with the second.

What should I do first in Grymforge? ›

When you arrive in Grymforge, the first thing you likely want to do is talk with Sergeant Thrinn and return her boots. That said, if you'd rather keep the boots for yourself, then feel free. We recommend talking with Thrinn either way, as she'll immediately fill you in on the tensions in Grymforge.

How to fix the Grymforge BG3? ›

Try a long rest, that seems to resolve the grymforge lava bug for most. I just had to enter turn based mode, then exit to make the lava drain if that's the issue here. I encountered the bug, and best as I can tell it's not reading the lava state correctly, and Long Rest does reset it.

Can you get to the temple in Grymforge BG3? ›

Fans who are desperately attempting to reach the temple through Grymforge should stop trying now, as they will simply not be able to do so.

Where is the Grymforge BG3? ›

Grymforge, an area of the Underdark, is the prerequisite area to reaching the Adamantine Forge. There are several ways to reach this area, but there are two main options: Travel from the Goblin Camp hidden Underdark entrance. Travel from the Decrepit Village (from any other Underdark entrance)

How to get grym superheated? ›

When Grym is standing on lava, it gains a status effect called Superheated. Only when this status effect is active you can damage the golem. This will cause Grym to become Vulnerable to Bludgeoning damage, lower his Armour Class and be Resistant to Thunder, Cold and Force.

How to free the girl in bg3? ›

To save Shadowheart in Baldur's Gate 3, you must find an Eldritch Rune that's hidden nearby. You can then insert this into the console by her mind flayer pod, which then allows you to use it to save Shadowheart.

Can you come back to the forge in BG3? ›

This brings the quest to an end, but if you find more Mithral ore, you can always come back to create more items, and you won't have to fight Grym next time. Use the lever on the opposite side from the grate to raise the platform so you can continue to explore the area.

How to reach the ancient temple in BG3? ›

You will get there as part of the main story in Act II. As far as I know, it is pretty much impossible to miss. For those that want specifics: You will find the cave entrance in the North West portion of the map, North of the House of Healing.

How do you get into the arcane tower in BG3? ›

You can reach it either by taking the fairy ring in the basem*nt of Auntie Ethel's house, or by jumping across a small chasm to the southeast of the Duergar fishing village. You're actually entering the Arcane Tower at its fourth floor⁠—the structure extends downward from the main entrance into a canyon.

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